CD Projekt Red published a second hotfix for Cyberpunk 2077. He has already appeared on Xbox and PlayStation, and on PC it starts in the near future.
The update corrects an armful of errors in quests, game logic, graphics and interface, and also increases stability and eliminates some flights. A pair of curious amendments:
On AMD Ryzen processors with four and six nuclei, the use of flows by default is optimized – earlier users had to manually rule the game files. In eight, twelve and sixteen-core processors Ryzen, everything remained unchanged, as this improvement in performance does not affect them.
The console for debaging was removed – its use could lead to flights or tightly break the quests. How emphasizes CD Projekt Red, This does not mean that Cyberpunk 2077 going to insert sticks into the wheels of models – quite the opposite. But the details will tell you about this later.
Recall that this is only a hotfix – it differs from a full -fledged patch. The first major update for Cyberpunk 2077 They promise to release in January.
Full list of hotfix changes 1.05:
A quick journey before meeting with “tiger claws” no longer interferes with the task of “guards of the mess”.
Fixed a bug due to which it nongamstopcasinosites.co.uk was impossible to continue the task “at the crossroads” if the autosasurization made immediately after the arrival of the “stylets” was loaded.
Fixed a mistake because of which no one else called and wrote after it was not possible to complete the task “Two comrades” due to the battle.
Elizabeth Perales will now cease to call often after her work proposal was rejected.
The departure from Stefan in the task “Transcendental Experience” will no longer interfere with the calls of other characters.
Now you can correctly interact with the BRIC detonator in order to neutralize it. Or vice versa, blow up. You decide.
Fixed a mistake because of which no one else called and wrote after the players went too far from Frank when performing the “Corporate Culture” task.
Jackie now leaves the factory correctly after the battle is completed when performing the task "overthrow in the Malstron".
Fixed a mistake due to which the reinforcements of Militakh did not appear if the players drove too quickly through the gate in the task of the Front Line.
Fixed a mistake because of which no one else called and wrote after the players interrupted the task "Let me go, depth".
Fixed a mistake due to which the core of the workin could already be broken when the players entered the nucleus room in the “Resuscitation” task.
Fixed errors because of which Delmeyn did not appear and did nothing outside the Club "Postmerty" when performing the task "Pass to the Premier League".
Fixed a mistake due to which the game stuck on the goals of “talking with Victor” when completing the task “City of Dreams”.
Fixed a mistake due to which it was impossible to talk with bouncers in front of the entrance to the Lizzis bar when completing the task “Sherche la Fam”.
Fixed a mistake due to which the players could not persist, use fast travels and talk with other characters after loading with an active call from Frank in the task “Corporate Culture”.
Fixed a mistake due to which Panama could not call until the task “Road to Paradise” was completed.
Fixed a bug due to which the thought-thoughts followed the player after the completion of the task “Overtification in the Malstron”.